We now know Guerrilla's bespoke upscaling technology is named Pico, and that it was employed for DS2 and is an option for players of the upcoming PC version. Notably, this tech is ...
Guerrilla Games' Decima Engine was used for Kojima Productions' Death Stranding and its sequel, and the company's tech boss has explained why it decided to go with this engine in particular.
Kojima Productions utilises the Decima game engine to produce the Death Stranding games, and the studio has achieved some astounding results across both titles. Decima is an engine built by Guerrilla ...
Decima empowers us to achieve a range of goals that would be challenging to realize through other means.