The Starfield persuasion system might not be as flashy as some of the game’s other features, but it’s certainly one of the most exciting ones. Giving players more ways to alter their playthrough using ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Dialogue systems are critical for story-heavy games that prioritize ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
The Higashinaka Lab is developing AI-human dialogue systems designed to work alongside human operators. As part of their research, a guide robot was deployed at Osaka’s NIFREL Aquarium to answer ...
"A lot of players were like, 'That's not the voice I hear in my head'." When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Add us as a preferred ...
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