Creating a VR that truly immerses the user is no easy feat. To pull this off correctly requires a careful blend of graphics, animations, audio, and haptics that work together in deliberate concert to ...
Earlier this year, School of Visual Arts President David Rhodes announced the appointment of design researcher, strategist, and educator Adriana Valdez Young to the position of MFA Interaction Design ...
Interaction and Experience Design (IxD and UX) constitutes a multidisciplinary field that synthesises principles from human–computer interaction, cognitive psychology, industrial design, and ...
Through interdisciplinary research, community revitalization, and inclusive, interactive computing, the Center for Human-Computer Interaction + Design (HCI+D) — a collaboration between Northwestern ...
Children and adolescents are growing up with technology front and center in their everyday lives — from education and learning to entertainment and play to health, development, and well-being.
Santa Monica College (SMC) seniors in the college’s Bachelor of Science in Interaction Design (IxD) program showcased the culmination of a semester-long collaboration with CicLAvia at a final ...
Embodied Interaction Design is an evolving field that reconsiders human–computer interaction through the lens of bodily engagement and physical experience. Rooted in both theory and practice, it ...
Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Love it or hate it, many teachers have seen just how much technology has changed the landscape of education. Within this rapidly changing landscape, teachers have taken on a role much different from ...
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