I'm trying to create a "Controllable" interface, that allows a "Controller" object to manipulate the value of generic Controllable objects' variables. Since the Controllable objects are typically ...
Using member initializers offers more control over what constructors do, and helps eliminate unnecessary default initialization. In C++, a constructor is a special class member function that provides ...
I like having some of the protection given by using const for all my GetXXX member functions. I also like to keep my synchronization objects as member variables. And unless I'm missing something, I ...
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