iClone's Physics Toolbox TM allows any user to easily create realistic-looking explosions, collisions, interactions, movements and other physical animations with simple, customizable user interfaces ...
San Francisco (February 20, 2008) -- Havok, the premier provider of interactive software and services to digital creators in the games and movie industries, today announced that the company will offer ...
A Physics engine is the essential factor for every computer and mobile game. It determines the collision response between gaming targets, along with explosion and projectile results. iClone's Physics ...
San Francisco, CA (February 19, 2008): Havok, the premier provider of interactive software and services to digital creators in the games and movie industries, today announced the release of Havok 5.5 ...
This episode of the Physics World Weekly podcast features Pat Hanrahan, who studied nuclear engineering and biophysics before becoming a founding employee of Pixar Animation Studios. As well as ...