Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
This morning, Unity released a blog post informing users of an important update coming to its engine: Runtime Fees. These fees will be charged to developers whose games cross a specific revenue and ...
Unity has cancelled its Runtime Fee, which was announced just a year prior. The announcement sent shockwaves through the games industry, with developers quickly declaring their distaste for the ...
Though some developers were calling for John Riccitiello to step down, now that he has, it might not be enough to improve developer sentiment toward the company. Though some developers were calling ...
Unity's new Runtime Fee will charge developers on a per-install basis. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.