When it comes to drawing players into the world of their game, realistic graphics and intricate simulations are far from the only tools in a developer's arsenal. Sound often plays just as much a part ...
Visual logos get all the love, and for good reason. Human beings tend to be focused on visuals as a primary means of interpreting the world. But our other senses are just as powerful, and corporations ...
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. is creative director, managing art and design for The Verge. Since joining in 2021, her work has won ...
When maestro Kwamé Ryan first looked at the redesigned logo for the Charlotte Symphony last year, he not only liked what he saw but something about it really struck a chord with him, too. In his mind, ...
Mike James Gallagher tells IndieWire about his video series on how great sound design comes together. DVD special features, academic lectures, and conference talks on YouTube, to say nothing of books ...
The Star Wars sound design is every bit as iconic as its visuals. Darth Vader’s breathing, the bleeping dialogue of R2-D2, the buzzing of light sabers, Chewbacca’s roars, the Starfighter lasers – all ...
The latest episode of the Made by Google Podcast (S5 E2) goes into the sound (and haptics) design on Pixel devices. At a high-level, sounds are meant to reflect the Google Pixel design principles of ...
The sound team behind the new "John Wick" spinoff talks about what defines the Wick sound — and where they were able to create some new variations thanks to their dancing heroine. That meant the ...
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
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