Creative Bloq on MSN
How to use 3D models in concept art
Misa Steinmetz explains how she incorporates 3D techniques into her 2D workflow.
Game Rant on MSN
Punishing FPS games that trust you to figure things out
Don't expect any hand-holding from these challenging shooters.
Abstract: In a small field of view, 2-D digital image correlation (2D-DIC) is limited by the size of the field of view, making it difficult to achieve large-scale deformation measurement with one ...
Abstract: We put forward and demonstrate a 2D wide field-of-view (FOV) silicon photonics (SiPh) optical beam steerer via a metalens focal plane array (FPA). We illustrate the potential implementations ...
Welcome to the first video in a series where we are going to learn the basics of godot while creating a 2d platformer. we are covering the basic character and project setup in this one. In the second ...
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