Ethan Krieger (He/Him) is an editor at DualShockers that got started in the writing industry by covering professional basketball for a sports network. Despite being a diehard sports fan (mainly ...
There are so many incredible FPS games available right now that it is no surprise a few fall through the cracks. Every now and then, a truly remarkable title will come along, bizarrely underperform, ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
Indie game developer Haotang Technology and publisher 4Divinity have announced a brand-new WWII title they're calling The Defiant. This is a narrative first-person shooter title where you are thrown ...
Ayyoun is a staff writer who loves all things gaming and tech. His journey into the realm of gaming began with a PlayStation 1 but he chose PC as his platform of choice. With over 6 years of ...
FPS Games Highguard was reportedly secretly funded by Tencent, and I don't know what hope a multiplayer FPS has in 2026 FPS Games "There's no way this will flop": Laid-off Highguard dev says internal ...
The PlayStation featured impressive hardware that developers dove right into to create all manner of games. That’s how Jumping Flash! came into being, as it was intended as a tech demonstration, ...
TL;DR: BioShock creator Ken Levine's upcoming 2026 game, Judas, is a narrative-driven simulator emphasizing player choice and consequence. Featuring a dynamic reactivity system, it immerses players as ...
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better" FPS Games Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more ...
GameSpot may get a commission from retail offers. Highguard, the free-to-play PvP raid shooter announced during The Game Awards in December, is out today. However, developer Wildlight Entertainment ...
The modern FPS is in a much different spot from where it was when I was growing up. These days, it feels like it's primarily about keeping players within one specific game for as long as possible in ...