This project implements a Grid Placement System in 3D, allowing for the placement and deletion of buildings on a grid. It serves as an experimental project to develop a grid system from scratch. While ...
Add a PhysicalAudio3D node to your scene. Set the Audio Target to the node which will be hearing the audio. Your scene MUST have a NavigationRegion3D node with a NavigationMesh for the audio to move ...
Abstract: The task of Sound event localization and detection (SELD) is one of the emerging and key areas that will help shape the machines of the future. It amalgamates the problems of Sound event ...
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