Portugal is quietly building its reputation as a country serious about its homegrown games industry, with studios popping up across the country and organisations like eGames Lab raising its global ...
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Dev life building a skill tree in Unity
A behind-the-scenes look at building a functional skill tree in Unity, covering structure, logic, and design choices that shape player progression in a game. #DevLife #UnityDevelopment #GameSystems ...
VC firm Hiro Capital has unveiled a brand new advisory division. Hiro Advisory was established 18 months ago and is helmed by founding partners Spike Laurie, who is a partner at the VC, and industry ...
The developers of Highguard have confirmed that the game will shut down on March 12, marking a remarkably short lifespan, but one that beats Concord. Fans of the upcoming multiplayer space game are ...
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Making Fallout, Bethesda Game Studios realized "being realistic sometimes isn't fun" in games, dev says
While making its version of the post-apocalyptic wasteland in Fallout 3, developer Bethesda Game Studios stumbled upon the revelation that maybe sticking to realism isn't the best route to fun in ...
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