Uses a dedicated camera with runtime generated render texture to store trail as a splatmap. Then applies it to vertices and blurs deformation with neighbours. Note: Snow ground plane needs to be ...
This is an experiment to generate a cubic voxel chunk mesh as efficiently as possible. This is insanely fast, meshing and drawing at around 650 FPS on my RTX 4090. The mesh generation itself is much ...
Book Abstract: Practical methods for analyzing your data with graphs, revealing hidden connections and new insights. Graphs are the natural way to represent and understand connected data. This book ...