As independent AI researcher Simon Willison wrote in a post distinguishing serious AI-assisted development from casual “ vibe ...
Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full open-sourcing of COCOS 4.
QJS is a CGO-Free, modern, secure JavaScript runtime for Go applications, built on the powerful QuickJS engine and Wazero WebAssembly runtime. QJS allows you to run JavaScript code safely and ...
IdaJS is a JavaScript scripting layer built on top of the community-maintained Little Big Adventure 2 (LBA2) engine sources. It enables creators to script gameplay, extend mechanics, and craft new ...