Abstract: Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, Topological ...
Out-of-the-box FMOD requires you to access events and parameters via inspector references or by name. Neither of these setups is ideal. Dispatching an event this way requires you to define a bunch of ...
Learning to create your very first game is a wonderful experience and the resources like Unity Game Development and C# Scripting make it an exceptional programming adventure. Unity is a game engine ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
AutoMapper makes life easy, but has its limits. Learn how to implement a custom mapper to handle complex data structures or incompatible types. When working on applications, you will often need to ...
For game development, Microsoft is previewing a Unity extension to replace a neglected, hacked-up tool by the gaming company that withered on the vine. [Click on image for larger view.] Unity Tool in ...
Three new features for C# 12 are available in the latest .NET 8 and Visual Studio 17.6 previews. Microsoft, with the latest preview of its planned .NET 8 software development platform, is highlighting ...