Ever wanted to write complex material functions directly in HLSL? Now you can! Unreal Engine 4.26, 4.27 and 5.0 are supported. 4.25 cannot be supported as custom nodes have a single output in that ...
Supports PNG, JPG, BMP, and TGA input. Automatically generates material VMTs. Generates out-of-the-box functional materials for both PBR and traditional shaders. Live material reloading with game ...
RPG 'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment' RPG Todd ...